Storage Clean out, 23 items, mostly mods
Well-well, time for a storage clean me thinks. All items below are sorted into categories and numbered for your convenience. Why are most of the upgrades still attached to the thing the dropped with? Simple reason: I'm lazy. Which leads me onto prices.
Loose upgrades are 200g each, attached ones are 100g (because you have to salvage them yourselves, I don't see why you should be charged for salvaging), anything under 'Other' is 200g, and the greens all 1k each. Enjoy, and if you believe the prices are too high PM me and I'll change them to something more reasonable.
(IGN is Tatile Dranewyr, location in and around Ascalon City, Europe English Districts, on GMT)
Upgrades, loose: 200g each
Upgrades, attached: 100g each
Other: 200g each
Greens: 1k each
Upgrades, loose:
1. Master of My Domain: 20%
2. Run for Your Life: -2
5. Guided by Fate: Damage +15%
6. Icy Axe Haft
7. Icy Bow String
Upgrades, attached:
8. Vampiric Dagger Tang: -1/3 (on req13 Korambits)
9. Scythe Mastery, Too Much Information: 20%, Damage +15% respectively (on req10 non-max Suntouched)
10. Vampiric Dagger Tang, Dagger Handle of Defense: -1/3, Armour +5 respectively (on req9 max Platinum Sickles)
11. Icy Dagger Tang, Dagger Handle of Dagger Mastery – Icy, 20% respectively (on req9 max Talon Daggers)
12. Guided by Fate: Damage +15% (on req13 max (Crippling) Steel Daggers)
13. Icy Sword Hilt, Sword Pommel of Enchanting: 19% (on req13 max Gladius)
14. Fiery Sword Hilt, Sword Pommel of Enchanting: 19% (on req10 non-max Adamatine Flachion)
15. Insightful Staff Head: +5 Energy (on req12 non-max Soul Spire)
16. Vampiric Sword Hilt: -1/3 (on req9 non-max Gladius)
17. Sword Pommel of Enchanting: 19% (on req10 max Fiery Gladius)
Other:
18. Diamond Aegis: req12 Command (HP+28, Luck of the Draw 19%)
Greens:
20. Enadiz's Defender
21. The Brainfreezer
Last edited by Tatile; Dec 16, 2007 at 09:57 AM // 09:57..
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